Category Archives: 5.1 Problem Analysis
Problem analysis involves determining the nature and parameters of the
problem by using information-gathering and decision-making strategies.
5.1 Problem Analysis
5.1.1 Identify and apply problem analysis skills in appropriate school media and educational technology (SMET) contexts (e.g., conduct needs assessments, identify and define problems, identify constraints, identify resources, define learner characteristics, define goals and objectives in instructional systems design, media development and utilization, program management, and evaluation.)
5.1.2* Apply knowledge of current trends and issues in the field of school media.
Relative Advantage of Instructional Software
When I can find software to use in class, everybody benefits. Obviously it means I don’t have to lecture that day, other than to explain how to use the software. Chances are the students will be more interested, especially if the software is fun to use. Unfortunately some of what I have had students use is less than ideal. For example, I had students do a webquest to learn about doing protein gels. I could have lectured, but it seemed better for them to see the animations. For this particular webquest, I gave them questions and links to various websites where they can find the answers. I learned that if I were to do this again, I may have to put the link to the website adjacent to the question it answers. As much as students like using computers, they don’t necessarily like to use them for research, or to find an answer that can’t be easily found in a Google search or a wiki.
To teach students how to analyze data by using software that gives them the opportunity to read graphs or the results of an experiment, is not as good as having them do it hands-on in the classroom, but it is better than them not getting any experience with the information. Unfortunately many of the virtual labs I have used with students are either so difficult that it takes me hours to figure them out, like Gizmos, or they are just point, click, and drag exercises that they actually end out being a waste of time. Until my abilities with creating software or using software to create lab scenarios gets better, I am afraid that if I use software with the kids, it is going to be written by somebody else.
Interested in what our textbook has to say, I started skimming through it. Sadly on page 77, they say, “Today, after more than 30 years of development and experimentation, there is less talk of computers replacing teachers…” which is actually an optimistic perspective. What is sad about it, is that from my experiences in the last 4 years, it is not true. Computers and scripted curriculum are replacing teachers. There are companies who are making lots of money by replacing the teachers that used to be in the classroom by replacing them with virtual teachers. These virtual teachers will often have a load of 200 students per day from whatever states they have a credential to teach in. While I realize this post is supposed to be about how educational software and technology tools help the classroom teacher, I feel the need to point out the disparity that exists between a classroom teacher and a virtual teacher. Software IS replacing the classroom teacher. I know this because I taught kids in Delaware who did not have a classroom teacher. The software and I replaced whoever should have been the classroom teacher when the school was restructured. For my Pennsylvania kids, I was their teacher, even though I never met them in person, and live 2000 miles away. I did not actually ever teach them anything. I tried to tutor them if they would stay focused enough during a tutoring session to let me explain things to them, but even then, I had some kids who were not used to the idea of being responsible for their learning. This is not at all what I meant this blog post to turn out as so I will curtail my digression on how bad virtual schools are at this point, but I do want to point out that in my presentation of tutorials, drill and practice, and other categories of instructional software, this is not the same software being used in virtual schools. The software links I am presenting for this post are stuff that I either used when I was in the classroom, or would use should I ever get back in a classroom. (The later seeming further and further away from possibility, but you never know. So far using a wheelchair rocks using a walker, and if I upgrade to a power wheelchair, who knows what my limits will be?)
Robolyer and Doerling point out on page 78 that “instructional software packages are developed for the sole purpose of supporting instruction and/or learning.” It is important they differentiate between technology that is merely a tool, technology that is replacing the teacher, and technology that supports the teacher. Granted, they are not acquiescing that software is replacing teachers, but trust me, it is. They go on to elaborate which types of software can allow for directed and / or constructivist approaches. Naturally, as the students are given more control of the software environment, the more constructivist it can be. For example, having students build a website gives them more freedom than merely doing a webquest where they go hunting for answers to questions. (I have had students do both.) I see a parallel between paper and equipment lessons and computer software ones. The tutorials and drill and kill are like the worksheets or notes I used to print out on paper for the kids to use. Simulations are like cookbook labs. Problem solving scenarios are like inquiry based labs. At the moment, I don’t have a parallel for instructional games, unless doing a Jeopardy review or having kids make board games qualifies as an instructional game.
In chapter 3, Robolyer and Doerling give advice on how to select good examples of software in each category. In addition they elaborate the pros and cons of each type. Many teachers scoff at having any rote memorization types of drill and kill, whether it is a worksheet or a computer program. It is comforting to see that I am not the only one who finds value in having students practice specific types of problems repeatedly. I am currently tutoring an algebra 2 student, and while preparing for her winter final, it became pretty chaotic with so many different problems to figure out. One thing I started to notice, however, is that what was becoming more important than getting the right answer, was learning how to evaluate the situation to determine which technique best solves each problem. We may never recognize we are factoring a binomial in the real world, but learning how to be calm while sorting through our resources and evaluating them is a skill both my student and I will benefit from knowing.
Tutorials are my favorite type of programs to create because I love learning how to use Articulate Storyline. I took the BSU class on Flash, and it was pretty much a nightmare. I used Articulate’s free 30 day download for two classes, and became hooked. Fortunately I have significant support from my husband and family, so I was able to purchase Storyline. Flash will integrate with Storyline so I may do some flying numbers in Flash to bring in to a Storyline project, but otherwise I think I am stuck on doing the “explanation screen” way of trying to help students with various science topics. I have not created many tutorials, but you are welcome to see what I have done at www.getzguides.com. For my students who were enrolled in virtual classes because they were at a treatment center, my guides were a way they could get additional support for the classes if a live tutor was not available. Robolyer and Doerling point this out on page 88, tutorials are useful for instruction when no teachers are available. You may be surprised by how many students are taking classes that don’t have a readily available teacher. It is for these students I write my tutorials.
I am a huge fan of physics simulations. Even making apps with Corona or other simple programs lets you use physics. Even though I did not figure out how to make an app by coding in lua for one of my BSU classes, I did come to appreciate how physics can easily be integrated into simple software programs. As much as I am addicted to Minecraft, it is odd how they only have physics apply to two types of blocks. Then again, because they suspend the laws of physics, students can easily make three dimensional representations of objects when building in creative mode. Redstone mimics electronics and minecarts can travel based on gravity, so Minecraft is not completely void of physics. The redstone and use of minecarts on trails can give kids an opportunity to participate in something a teacher created, therefore making it a simulation or game, or they can create their own situations which would fall into the problem solving category.
I am torn when it comes to digital dissection because I know I truly learned more about animals by dissecting them, than if I had just gone through a point and click way of learning body parts. I wonder, though, how necessary it is to kill so many animals just for tenth grade dissections. Our book quotes from studies that showed digital vs physical manipulation does not seem to matter in terms of what information students retain (Roblyer & Doerling, 2013, p.91). For many teachers, the benefits of no set-up or clean-up, less costly equipment once the software is acquired, unless its license has to be renewed annually, and less supervision needed during the class period, outweigh the negative perception that what the students are doing is not actually real. The American Chemical Society (ACS), and the National Science Teachers Association (NSTA) have come out against virtual labs. Even the College Board will not accept credits in classes where students did a virtual equivalent of a lab. (Robyler & Doerling, 2013, p. 93). This means students will be doing PCR and running agarose gels for their AP biology lab, instead of imagining the bands migrating through the gel.
The last two categories, Instructional Game Software and Problem-Solving Software, are more difficult for me to see in the science context. The book recognizes Geometer’s Sketchpad, which is a very good program. It helps make geometry more spatially available. They also mention Spore as a game for studying evolution. I can’t comment on Spore because I’ve never played it. I do have to say, though, that I did an internship for a nanotech company in Emeryville, and the folks who created Spore were either on our floor or above us. It was interesting to ride in the elevator with them. But I digress, once again…
You may notice in my presentation , instructional games and problem solving software have very few entries. Hopefully I will be able to add more links after I post my blog. Fortunately the book treats the last two categories like it did the first three by giving example scenarios, and pro/con lists. One possible con that struck me was the idea of having to choose software that can handle limited physical dexterity (Robyler & Doerling, 2013, p. 95). I don’t think many students like having me in class because I can find faults easily in student work, and I will mention it. It is not to be mean; I’m actually trying to be helpful. People who don’t have disabilities really have no clue what it is like to have some. Just ask me about how ludicrous some of the ADA adaptations are where I live, and I’d be glad to tell you how we need people with the disability to create the adaptive physical changes, or in the case of my classes, adaptive software. We used Minecraft as a game, and as a way to do problem solving when I took EDTECH 531. In 531, we created an example of how to use one of three software packages as an educational tool, and there were some lessons I could not physically do because of the way they were designed. I did not have the manual dexterity to click and drag fast enough. If you know how to contact me, and you want me to evaluate any website or program you create for its difficulty with my limitations, just ask. I happily volunteer my eyes, hands, and defective brain as a testing environment.
In 531, I was incredibly impressed with how Minecraft (MC) can be used to simulate many social studies situations. I thought of a few ways it could be used with science, and I plan to make quests in 3dGameLab that have students use Minecraft to look at some science concepts. I feel like Minecraft is predictable enough that you can act like a scientist, and evaluate the game in survival mode as if one is going through the scientific method. I wish I qualified for minecraftedu so I could create scenarios that have students go mining for organic and inorganic resources. I can do that with regular MC, but it will be much more difficult to control student access to specific areas, and to protect blocks. The possible lessons in Second Life are also amazing, but from what little I’ve experienced, they are not on the level of games or problem solving. I can see World of Warcraft being used for problem solving because that is what you have to do continuously- the first problem being how to play the doggone game. I felt that way with Minecraft, too. I think any of these software programs that are easily intimidating at first are actually really good tools for students to learn resilience, endurance, and perseverance. I was a MC misfit when I first started playing it. I later became addicted to it. The book makes a distinction between doing problem solving software activities merely for the sake of learning how to problem solve. (Robyler & Doerling, 2013, p. 97). I can totally see using software for that purpose, at least until someone figures out how to create something that can be open ended enough for students to be able to make mistakes and therefore be able to learn from them
One thing that should be in any of the interactive software games is a chance for failure. When click and drag scenarios are too predictable, students won’t be challenged and will complete the activity because they are required to, and not necessarily because they are enjoying what they want to learn. We need to be careful, though, to not build in failures that students will take too strongly or too personally. I still don’t know where I am going to fit into education in my next stages. I’m hoping it will involve creating quest based courses in 3dGameLab that other teachers will want to use. If I can figure out how to turn a quest or a course into how to problem solve something in science, other than an easily predictable physics or genetics lab, I will be ecstatic.
Roblyer, M. D., & Doering, A. H. (2013). Integrating educational technology into teaching [6th edition].
Dr. Thompson had us “practice” writing a request for proposal (RFP) document. In this document we had to plan how to execute helping Far West Laboratory with their need to educate their school clients.
I think this is a reflection on what was done for the VoiceThread moderation:
Voice Thread moderation
How do you help students interact effectively in an online course?
A few of us have posted examples of how we help students interact effectively in our discussion areas. Although Chris has not held online discussions with students, she likes the small group approach. In addition she likes the idea of having students be facilitators. Bret confirms the importance of using multimedia and unique opportunities to engage a discussion. James also likes the idea of having student facilitators and freshness to the content, but cautions against overwhelming the students with too many new ideas or tools to learn. Sarah points out facilitator involvement is crucial, yet the facilitator needs to be careful to not become the discussion. Let the students be the discussion by finding a balance between facilitator input and student contributions. Earl stresses modeling effective communication so novice participants experience what they are expected to do in the discussion. So far our discussion has focused on group size, discussion format or setting, facilitator involvement that may involve student facilitators, and modeling what we expect of the participants. What other suggestions do you have about how to get students to interact in a discussion forum or even with wiki collaborations? We have a few more days left for this discussion, so please provide examples from your classroom, experiences with online learning, ideas from the readings, or unique perspectives you’ve acquired while in this or other online classes. What has motivated you to interact in our online courses?
How do you sustain online discussions?
A few people have shared aspects of online discussions including how the discussion is launched, what happens during the discussion, and how to prolong it. Kathryn stresses the importance of using open-ended questions to allow for freedom of expression of ideas. Bret cautions instructors to not assume that an open-ended question will guarantee student participation that stays focused on the topic. How would you build community building into the online discussion that may be more natural to create in a face to face environment? Sarah seeks the perfect balance between structure and flexibility. What suggestions do you have about how to create flexibility while still giving enough structure so students feel safe in the environment? Earl suggests extending discussions with hypothetical situations. With that in mind, what do you suggest we do to get people who have not posted to this discussion yet, to post to the discussion? Do the facilitators send out personal invitations to the discussion? Do we respect that for this discussion we are graduate students and therefore have the choice to participate or not? If you are working with adults like we are, but who may not be as comfortable with the online world as we are, how would you lure them to volunteer their ideas in an online discussion?
How do you keep a presence in online discussions without taking over the conversations?
So far, everybody recognizes the importance of having the facilitator being a part of the discussion. Kathryn points out that creating a social presence by providing feedback to participants. James suggests instructors target the posts that are not getting many responses by replying directly to those ideas in an attempt to stimulate discussion based on what is said in the neglected posts. Sarah’s audio file was not loading at the time I crafted this summary. Jessica recommends brevity while including leading questions to further the discussion. How do you suggest a facilitator follows these recommendations without overwhelming the discussion? How does one provide feedback, but not so much that it curtails further discussion?
How do you use online discussion in your blended courses?
So far we have heard a few ways people can use online discussion areas to allow for collaboration or submission of individualized perspectives on a topic. Glori has her students do mini-case studies by perusing the literature and deciding what they would incorporate into their own practice. Adam does a sort of jigsaw where he posts questions about themes in geography and allows students to self-select which ones they will respond to. Then he challenges students to visit a different theme and contribute to its thread. Bret confirms the uniqueness of using discussion forums as a review area for essay exams. He commends Adam for using the discussion area to stimulate student interactions and follows up with questions about procedures for doing such discussions. Kathryn suggested using the discussion areas as a place to do summarizing activities or for students to provide feedback on the course without having time constraints you can have in the face to face classroom. Sarah not only uses discussion areas as a place for students to brainstorm, but since it is out in the open, she can also give feedback and approve their ideas before students prematurely commit to a topic that may not be as fruitful as originally anticipated. What are some other concrete examples of ways you can engage students in an online forum?
We did case studies in EDTECH 562 so we can see how evaluation is done in the real world. How are statistics used to validate what was done during the research process? Here is an example of one of the case studies I completed while taking the class.
EDTECH 562: Module 4 Case Study
Submit to Module 4: Case Study
Please read the Module 4 Case Study file: Li, Q. (2010). Inquiry-based learning and e-mentoring via videoconference: A study of mathematics and science learning of Canadian rural students. Educational technology research and development. 58(6), 729-753.
EDTECH 562: Module 4 Case Study
Your Name: Melissa Getz
1. Research question:
How does providing eighth grade math students living in a rural setting an opportunity to interact with people who do research allow for a more authentic experience, thereby increasing students achievement and interest in math and science?
According to the paper, the research questions they asked are:
- How does the experience in an IBLE affect rural students’ learning of math and science? Specifically,
- Does the overall learning experience in an IBLE environment improve rural students’ achievement in mathematics as demonstrated in test scores?
- In what ways does the overall learning experience in an IBLE environment impact rural students’ affective development in math and science?
- What are the challenges of establishing an IBLE environment in a rural context?
2. Research strategy used:
Before bringing the students into the activities, the adults did a bit of planning. As a team, they created projects for the students to do with eMentors. They identified overarching themes, by focusing on the overarching questions:
How does understanding multiple perspectives shape the way we live in the world? In what ways does diversity shape our understanding?
After identifying the themes, they brainstormed project ideas and designed the project structure.
The formation of the inquiry projects was based on these three questions:
- What are the curriculum topics that need the most attention?
- What topics will engage students?
- How can they match eMentors to students so that students benefit the most from their interactions with the eMentors.
Following the planning, they implemented an action plan that involved the students interacting with the eMentors and completed the project by doing the post-tests and student interviews.
There were two control groups (41 students) and one experimental group (26 students) whose post-test scores were compared. The research group also did a pre-test so that changes between the beginning of the project and the end of the project could be measured. Nine of the students in the experimental group were personally interviewed to collect evidence of students’ attitudes about the experience.
The research team used both quantitative analysis and qualitative data. The quantitative analysis was generated twice:
1. is there a statistical difference in post-test scores between the control and the treated group?
2. is there a statistical difference in pre-test and post-test scores for the treatment group?
Interviews were conducted with nine students in the treatment group so as to not disrupt their courses too much. All nine students were interviewed alone or in pairs three times during the project. They felt the number adequately covered the population because the students were chosen based on having representation from a variety of academic backgrounds as well as having a small enough group with which to develop trust and confidence between the researchers and the students.
3. Independent variable(s):
Independent variables are the ones the researchers manipulate. That is a definition for independent variable which I translate to mean the researchers are choosing a variable that can allow for output as a result of doing the experiment. For example, if they chose temperature, it would influence the experiment in a way that causes there to be output that is specific to the temperature of the experiment. Or time can be an independent variable because as it happens something else changes. The independent variable itself does not give us information that is used in the statistical analysis, but the output it can cause is used. The output also comes from dependent variables that depend on the independent variable to know how to behave.
In this situation, there is the variable of time because we have pre-tests and post-tests. The output on the pre and post tests depends on the experimental timing- had the students done the inquiry lab with the scientists as support or not? The tests themselves would also be an independent variable because the student responses to the tests gives us data- the student responses are a dependent variable that relies on the test to provide an output. An independent variable here also involves if the students interacted with an eMentor or not. We decided who worked with the eMentor and the output we will be measuring is the students’ gain in interest in math because they worked with an eMentor. The students’ opinions are dependent on whether or not they had access to an eMentor.
There is also the variable that we are working with children. Their output is a dependent variable- it is not predictable and is based on their doing the math that was in the assignment.
This also brings up another independent variable which probably should have been listed first because it is the main difference between what happens to the experimental and the control groups: who gets to work with the scientists? Which group of kids gets the eMentoring?
4. Dependent variable:
Dependent variables give us the output. They react to whatever is happening in the experiment and it gives us our data. In this experiment we have a few different dependent variables, all of which are the result of student output. The student’s reactions to the pre and post test questions depends on their prior knowledge or what they learned by doing the projects. We also have student reactions to the interview questions. The interview questions were chosen by the researchers which makes them independent variables, however the unknown result of them is what the children are going to say. The children’s responses are based on their experiences in the eMentoring project as well as how the questions were designed to elicit a response.
5. Data analysis/statistical analysis:
Our research hypothesis is that there is a difference between students’ achievement on the post-tests. The null hypothesis, therefore, would be that there is no significant difference between the students’ scores on the post-tests. We are accepting the null hypothesis here: there is no statistical difference in the two groups of student scores on the post-test.
T tests indicated there was no statistical difference between the control group’s post-test scores and the experimental group’s scores. The only scores that could be compared between these two groups (ones with an eMentor and ones without) are the ones at the end of the unit because the control group did not do the pre-test. Table 1 shows that the significance value is larger than 0.05: 0.056 with a t value of 59.03. That t value also seems quite large compared to the t values that came from our data analysis with the data sets in our assignment for this unit. It may be possible the t value is related to the N, which was 66. I have not done enough of these tests to know if the t value means as much as the sig value being as large as it is. This sig value of 0.056 means there are 5.6 opportunities, almost 6, in 100 that there is no significant difference between the mean test score values of two groups. There is a high chance the mean test scores are the same. The 0.056 is falling in the confidence interval instead of the critical region. If the sig value, p, had been smaller than 0.05, then we would have said there was a statistical difference in post-test scores between the two groups because there is a very, very small chance the mean of the test scores would not be the same. If the mean of the test scores were not the same, then we would be accepting the research hypothesis: there is a significant difference between students’ achievement on the post- tests.
The means of the post-test scores were too close for the effect of an eMentor to cause there to be a significant difference between the achievement of the control and the eMentor group. They conducted an independent t-test on the final grades because they had two sample groups for these scores: control group and the ones that had access to eMentors.
A paired-sample T-test between the pre- and post-tests did show a statistical significance in the scores between the pre- and post-tests. According to their results, student achievement was statistically significant in terms of improving by doing the IBLE project. The statistics, t(25) =3.54, p=0.002 tells me they did a test with 25 degrees of freedom, N-1, the t value coming from their statistics program and a significant value of 0.002, which they are calling p in the expository part of the paper. Table 2 shows the results of the paired sample t-test.
Since, however, the final test results were not statistically different between the control and the treated group, it may be an artifact of how the pre and post tests were designed, more than an indication of the influence of an inquiry approach to learning the material.
They took the student responses and used codes to categorize the types of responses they received. Once they had numeric codes, they could manipulate the qualitative data, the student responses, in a way that let them put a number on how much the IBLE environment had an impact on the students. They came up with a value of 82% using an inter-rater agreement (p.739).
They also analyzed the students survey responses to determine if there was
- Improved engagement and motivation
- Broadened understanding of the relevancy of math and science in students’ lives
- Increased awareness of roles and careers in math and science
6. Results and outcomes:
Enough of a difference was found that this research should continue to be funded. Even though on the final post-test both the experimental and the control groups’ scores did not show enough variability to be significant, there was evidence that the experimental group’s change in achievement from the pre-test to the post-test was significant. It seems like the pre-test and the post-test were not identical. They say, “But the results above between treatment and control group indicated that this change might be caused by changing of test items.”
The group would like to extend this to be a longitudinal study, similar to the one they did with urban students. They also don’t know yet if this study will have long-term effects. They do not have the right instruments because they don’t exist yet. They do not have a reliable way to continue to track these students beyond this classroom experience.
Some students reported that their interaction with the eMentors increased their own confidence in math and science because the researchers and eMentors did use the students for their input on what was to be studied. Unlike traditional learning that goes from the teacher to the student without student input, this collaborative environment included students in on the lesson plans, or the direction of the project.
In their conclusion they assert that the continuous input from an eMentor is a significantly different paradigm than one where guest lectures give momentary input that is not directed to individual students, but rather to an entire group. A guest lecturer’s presence is also temporary, not allowing for follow-up questions from the students once they have had a chance to struggle with the content a bit more. The eMentor is also significantly important because there is a limit to how much the students can interact with their teacher or use the teacher as a subject matter expert the same way the eMentors can fulfill that role.
They also expressed how students moved their role from that of an information recipient to that of an information seeker. As students became more engaged with the project, they took the initiative to do research online and found a government agency to whom they could write letters based on the research they did in the project on bear habitats.
The researchers did not institute their own content based assessments so the pre and post-tests with which they had to use to collect quantitative data were not necessarily designed in a way to be useful for research purposes. It sounded like in the end they were not happy that they were forced to only use teacher designed summative assessments. They identified a few other challenges they hope to not face the next time they do a similar study, which will require them to choose their teacher and school partners wisely. (Personally I recommend they see how UC Berkeley professors use the local schools because they choose their locations so that they don’t have the same challenges these researchers faced. I know I always gave UC created assessments in addition to my own and did not actually use the UC assessments for the students’ content grades. But now I’m rambling on about me which is not what this article is about. )
The project for EDTECH 505 was a huge challenge and from what I understand, it strikes fear in all EDTECH students. We are expected to evaluate something real. I was no longer in the classroom and have no official affiliation with any schools. I know I was terrified about how I was going to accomplish the project. I thought about all the resources I have and all the people I have had conversations with about things that may be appropriate for the project. A former boss, who is also like a mentor, came to mind. At the time, she was the superintendent of a Regional Occupational Program I used to work with. We had had a conversation about hybridizing some of the ROP courses. Although I have never had an opportunity to teach a hybrid course, I think they are the ultimate way education can be done. The goal of this project was to see if I created a course her teachers would actually use, how they thought about using the course. They did not use the course I wrote because it was summertime, but if they had shown interest in using it the following academic year, I would have hosted it for them.
Somewhere along the way I picked up the website URL hybridclassroom.net because I wanted to make Moodle classes for teachers. At one time I thought my first million would come from selling pre-made units or courses in a Moodle format to classroom teachers who wanted to hybridize their classes. The Certificate in Online Teaching I did at Merritt Community College taught me how to design and structure Moodle courses, and the class I took from Moodlerooms taught me how to be a Moodle administrator. I was motivated to try Dr. Fujii’s teachers out as possible clients because I really want to influence online learning in a positive way. No I did not charge them anything for what I did for them. I was earning course credit for the project so it would be wrong to accept any pay. What Dr. Fujii and I wanted to figure out is if her teachers who showed an interest in hybridizing their classes would be receptive to the course I designed for them in Moodle. Unfortunately I can’t put a link to the course because the ROP owns the materials I used. I can, however, link to the report I wrote for EDTECH 505.
In EDTECH 562, our final project was to do a proposal where we did research that involved statistical analysis. Throughout the semester, lots of things changed for me, although I have a feeling I never fully grasped what the assignment was. Here is a link to the proposal I created for the course. I will probably also include a copy of my reflection at my Learning Log, too, because this was a phenomenal course in so many ways. I now understand chi-square!
Video of slide show- this means it has audio!
I wish there was an easy way to embed videos or I wish this class had taught me how to do it.
Ok, so as a last resort I am putting the video up at YouTube. We’ll see if the YouTube embed code works.
I did the video in Camtasia because it is really easy to add closed captioning with that software. I just need to find a place other than YouTube where I can use an embed player. I have no problem hosting videos at my website- I just want to be able to put them in an embeddable player. I know this should not be so hard to do!
A link to the mp4 of the Technology Use Plan, but I still don\’t know how to embed this! Argh!
Guess what? the mp4 does not have the closed captioning! so if you want to read what I’m saying, use one of the links toward the top- they will connect you with the version that is up at Screencast.com. OR you could watch the YouTube video- the captioning traveled there quite nicely.
Slide Show using Google Presentation doc:
This is an assignment for EdTech 501. We were given 7 recommendations and were asked to evaluate them, followed by our suggestions on how to spend the money. I made a PowerPoint presentation that can be accessed at: http://www.slideshare.net/ntropi/suggestions-for-state-allocations-of-technology-funds There is no audio at the SlideShare link.
In addition, I made a video in Camtasia, but it turned out to be huge. I don’t know if you’ll be able to open the video. Here is the link: http://tinyurl.com/MGetz501mod3